h3d 1.0 $gate = open "library:kenney/castle/gate" replace ## A tower either side of the gate, two storeys high each x in -2..2 step 4: add model "library:kenney/castle/tower-square-base" at {$x 0 0} each x in -2..2 step 4: add model "library:kenney/castle/tower-square-mid-windows" at {$x 1.01 0} each x in -2..2 step 4: add model "library:kenney/castle/tower-square-top" at {$x 2.02 0} each x in -1..1 step 2: add model "library:kenney/castle/tower-square-base" at {$x 0 0} each x in -1..1 step 2: add model "library:kenney/castle/tower-square-mid-windows" at {$x 1.01 0} ## The arch over the gate, and the gate turned to face the road add model "library:kenney/castle/tower-square-arch" at 0 1.01 0 add model "library:kenney/castle/tower-square-top" at 0 2.02 0 wait turn $gate 0 90 0 ## Daylight on grass, seen from one camera env = kloofendal_48d_partly_cloudy_puresky floor.on = 1 floor.material = grass floor.grid = 0 backdrop.source = 2 camera set Camera eye 4 2.5 7 aim 0 1.1 0 lens 35 camera look Camera select none