h3d 1.0 $first = open "library:kenney/castle/tower-hexagon-base" replace ## Four corners add model "library:kenney/castle/tower-hexagon-base" at 4 0 0 add model "library:kenney/castle/tower-hexagon-base" at 0 0 4 add model "library:kenney/castle/tower-hexagon-base" at 4 0 4 ## Four runs of wall, the sides named so they can be turned together each x in 1..3: add model "library:kenney/castle/wall" as "Front" at {$x 0 4} each x in 1..3: add model "library:kenney/castle/wall" as "Back" at {$x 0 0} each z in 1..3: add model "library:kenney/castle/wall" as "Side" at {0 0 $z} each z in 1..3: add model "library:kenney/castle/wall" as "Side" at {4 0 $z} wait each w in models where name = "Side": turn $w 0 90 0 each w in models where name = "Front": turn $w 0 180 0 ## Daylight on grass, seen from one camera env = kloofendal_48d_partly_cloudy_puresky floor.on = 1 floor.material = grass floor.grid = 0 backdrop.source = 2 camera set Camera eye 10 6 11 aim 2 0.6 2 lens 35 camera look Camera select none